﻿
	create_equipment_variant = {
		name = "Langley Class"
		type = ship_hull_carrier_conversion_cl
		role_icon_index = 8
		name_group = USA_CV_HISTORICAL
		parent_version = 0
		design_team = mio:USA_newport_news_shipbuilding_organization
		modules = {
			fixed_ship_deck_slot_1 = ship_deck_space
			fixed_ship_deck_slot_2 = empty
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_1
			rear_2_custom_slot = empty
			front_2_custom_slot = empty
		}
		obsolete = yes
	}

	#create_equipment_variant = {
	#	name = "Independence Class"
	#	type = ship_hull_carrier_light_1
	#	role_icon_index = 3
	#	name_group = USA_CVL_HISTORICAL
	#	parent_version = 0
	#	design_team = mio:USA_newport_news_shipbuilding_organization
	#	modules = {
	#		fixed_ship_deck_slot_1 = ship_deck_space
	#		fixed_ship_deck_slot_2 = ship_deck_space
	#		fixed_ship_anti_air_slot = ship_anti_air_1
	#		fixed_ship_radar_slot = empty
	#		fixed_ship_engine_slot = carrier_ship_engine_2
	#		fixed_ship_secondaries_slot = ship_secondaries_1
	#		front_2_custom_slot = empty
	#	}
	#	obsolete = no
	#}
	create_equipment_variant = {
		name = "Bogue Class"
		type = ship_hull_carrier_conversion_ce
		role_icon_index = 8
		name_group = USA_CVE_HISTORICAL
		parent_version = 0
		design_team = mio:USA_newport_news_shipbuilding_organization
		modules = {
			fixed_ship_deck_slot_1 = ship_deck_space
			fixed_ship_deck_slot_2 = empty
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_engine_slot = light_ship_engine_2
			rear_2_custom_slot = empty
		}
		obsolete = no
	}

	create_equipment_variant = {
		name = "Apache Class"				# represents mine warfare ships
		type = ship_hull_light_1
		name_group = USA_MINELAYERS_HISTORICAL
		role_icon_index = 4
		parent_version = 0
		design_team = mio:USA_brooklyn_naval_yard_organization
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_mine_layer_1
			rear_1_custom_slot = ship_mine_sweeper_1
		}
		obsolete = yes
	}
